IOS7 情况下使用图片的局部毛玻璃效果

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#1

iOS8之上已经有相应的控件了,所以这个不考虑。但是iOS7怎么实现局部毛玻璃效果。我也知道github有相应的框架。但是看了几个都是全部图片毛玻璃效果,还有的就是文件太大。就算使用了也是得不偿失,请问大神方法


#2

你试试 ImageEffect 这个库。http://stackoverflow.com/questions/11601166/iphone-sdk-frosted-glass-ios-7-blur-effect


#4
  • (UIImage*)blurPercent:(CGFloat)blurPercent
    {
    NSData imageData = UIImageJPEGRepresentation(self, 1); // convert to jpeg
    UIImage
    destImage = [UIImage imageWithData:imageData];

    if (blurPercent < 0.f || blurPercent > 1.f) {
    blurPercent = 0.5f;
    }
    int boxSize = (int)(blurPercent * 40);
    boxSize = boxSize - (boxSize % 2) + 1;

    CGImageRef img = destImage.CGImage;

    vImage_Buffer inBuffer, outBuffer;

    vImage_Error error;

    void *pixelBuffer;

    //create vImage_Buffer with data from CGImageRef

    CGDataProviderRef inProvider = CGImageGetDataProvider(img);
    CFDataRef inBitmapData = CGDataProviderCopyData(inProvider);

    inBuffer.width = CGImageGetWidth(img);
    inBuffer.height = CGImageGetHeight(img);
    inBuffer.rowBytes = CGImageGetBytesPerRow(img);

    inBuffer.data = (void*)CFDataGetBytePtr(inBitmapData);

    //create vImage_Buffer for output

    pixelBuffer = malloc(CGImageGetBytesPerRow(img) * CGImageGetHeight(img));

    if(pixelBuffer == NULL)
    NSLog(@“No pixelbuffer”);

    outBuffer.data = pixelBuffer;
    outBuffer.width = CGImageGetWidth(img);
    outBuffer.height = CGImageGetHeight(img);
    outBuffer.rowBytes = CGImageGetBytesPerRow(img);

    // Create a third buffer for intermediate processing
    void *pixelBuffer2 = malloc(CGImageGetBytesPerRow(img) * CGImageGetHeight(img));
    vImage_Buffer outBuffer2;
    outBuffer2.data = pixelBuffer2;
    outBuffer2.width = CGImageGetWidth(img);
    outBuffer2.height = CGImageGetHeight(img);
    outBuffer2.rowBytes = CGImageGetBytesPerRow(img);

    //perform convolution
    error = vImageBoxConvolve_ARGB8888(&inBuffer, &outBuffer2, NULL, 0, 0, boxSize, boxSize, NULL, kvImageEdgeExtend);
    if (error) {
    NSLog(@“error from convolution %ld”, error);
    }
    error = vImageBoxConvolve_ARGB8888(&outBuffer2, &inBuffer, NULL, 0, 0, boxSize, boxSize, NULL, kvImageEdgeExtend);
    if (error) {
    NSLog(@“error from convolution %ld”, error);
    }
    error = vImageBoxConvolve_ARGB8888(&inBuffer, &outBuffer, NULL, 0, 0, boxSize, boxSize, NULL, kvImageEdgeExtend);
    if (error) {
    NSLog(@“error from convolution %ld”, error);
    }

    CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
    CGContextRef ctx = CGBitmapContextCreate(outBuffer.data,
    outBuffer.width,
    outBuffer.height,
    8,
    outBuffer.rowBytes,
    colorSpace,
    (CGBitmapInfo)kCGImageAlphaNoneSkipLast);
    CGImageRef imageRef = CGBitmapContextCreateImage (ctx);
    UIImage *returnImage = [UIImage imageWithCGImage:imageRef];

    //clean up
    CGContextRelease(ctx);
    CGColorSpaceRelease(colorSpace);

    free(pixelBuffer);
    free(pixelBuffer2);
    CFRelease(inBitmapData);

    CGImageRelease(imageRef);

    return returnImage;
    }


#5

局部毛玻璃的话。。。你看着源码改改吧 这个是全部毛玻璃的


#6

#import <Accelerate/Accelerate.h>

需要导入这个文件。
不好意思啊。。